This is how Female Videogame Characters Would Look If They Had Realistic Bodies

Videogames exist between the world of reality and fantasy. The main aim of the developers is to attract more audience, which can be achieved by creating interesting and appealing characters.

It becomes more interesting when the developers of the games put their imagination in creating a female character. They seem to be quite different from real world ladies. The body featured in such games aren’t of average size and often designed in a way to tickle your fantasies in the best possibly way.

Here are a few female characters who have been re-imagined with more realistic features:

It Is Hard To Believe That GTA V’s Bikini Girl Is A Real Model With Average Body Features


She Looks Better In The Image On The Right But She Needs A Change In Her Costume

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Tifa Lockhart Of Final Fantasy Is Really Thin For The Liking. She Looks Great With The Modified Body


The Waist Of The Original Lara Croft Is Too Small. The New One Seems Fine. We’re kidding!


Sonya Blade Of Mortal Kombat Vs DC Universe Looks Like A Normal Girl Now!


The Original Rikku Of Final Fantasy X-2 Looks Great In The Original One. 



The Harsh Look Of Mortal Kombat’s Jade Has Disapeared


Tekken 5’s Christie Monteiro Has A Weird Dress But Her New Look Still Looks Effective


Nabooru of Legend of Zelda: Octarina Of  Time, Now Has The More Likelier Shape Of An Average Lady


There’s Isn’t Much Of A Difference In Halo 4’s Cortana. She Looks Nice In Both.


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