Halo Infinite Multiplayer Launch Patch Notes – What’s Changed?

Halo Infinite Multiplayer launched a few weeks ago and has recently exited the Beta stage now that the Campaign has also been released.

Alongside the release of the Halo Infinite Campaign (which we reviewed well over on GameByte), Multiplayer has received some minor updates. These are fairly minor in comparison to what we’ve seen in the past, but they’re a step in the right direction for Halo. Sadly, there’s no mention yet of the hidden game modes that were discovered in the game files earlier this week.

Here’s everything that’s changed in the first big update for Halo Infinite.

Credit: 343 Industries

Halo Infinite Multiplayer Launch Patch Notes – December 8th 2021

RESOLVED ISSUES

Many improvements come from Halo Insiders feedback and Halo Support tickets submitted by our community. Thank you for participating and please keep submitting tickets!

  • Local Area Network (LAN) multiplayer is now available. There is a known issue for LAN multiplayer:
  • Match settings changed in the Mode Editor still show as the defaults. The changed settings work as expected once the match begins.
  • Players with AMD Radeon RX 500 Series GPUs no longer experience crashes because Async Compute in Video Settings is turned on. 
  • Players who have turned off Async Compute because of this can now turn it back on.
  • If Halo Infinite is launched without an internet connection, players can connect to the internet while on the main menu and play online. 
  • This does not resolve all scenarios where the game is launched connected to the internet, later loses internet connection, and is stuck offline until the game is restarted.
  • When launching in windowed mode on Steam, the window shows correct borders.
Credit: 343 Industries

CHALLENGE AND PROGRESSION CHANGES

  • On November 30, XP rewards for the first six Daily Challenges were increased.
  • First match rewards 300XP, the next 2 matches reward 200XP each, and the next 3 matches reward 100XP. After completing these first 6 Challenges, all match completions reward 50XP each.
  • Daily Challenges reset at 10am Pacific.
  • This was announced on Twitter, to stay up to date on the latest updates please follow @HaloSupport on Twitter.

KNOWN CAMPAIGN ISSUES

Working with the developers, we have compiled a list of known issues. A few of the highest impact issues are:

  • When you purchase Halo Infinite Campaign in-game, there may be a delay of several minutes while the purchase is processed before you can play.
  • When playing offline or entering Campaign via Quick Resume, MJOLNIR armory customizations collected in Campaign are not unlocked in the Multiplayer Customization menu.
  • The team is working on a retroactive fix for players who collected MJOLNIR armory customizations while offline.
  • Workaround: when using Quick Resume or after losing your internet connection while playing Halo Infinite, close and relaunch the game before collecting any MJOLNIR armory items.
  • Equipment upgrades cannot be purchased in the Upgrades menu while using the Linear Navigation accessibility feature.
  • Fast travelling while dead may cause an endless load screen.
  • Workaround: Close Halo Infinite and reload the save game on the main menu.
  • Very rarely, players may be unable to progress the current mission. See Halo Infinite Campaign Known Issues for more details.
  • Workaround: Restart the mission.
  • For a full list of known issues for Halo Infinite, go to our Known Issues section.
Credit: 343 Industries

BALANCE CHANGES

When there is a balance change in future updates, Halo Support will include these in our release notes.

Are you happy with these small changes to the Halo Infinite Multiplayer? Let us know across our social channels.

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