All The Guns Nerfed And Buffed In Warzone Season 4 Reloaded


Call of Duty Warzone Season 4 Reloaded has just dropped today and a bunch of changes have been made across the entire arsenal of weapons.

Of all the weaponry, much of it has been nerfed. Raven Software says that this is the start of a larger effort to increase the time to kill in Warzone. The team says that it wants to place more focus on precision, which is why you’ll see a lot of torso hit multipliers reduced in these patch notes.

Here’s a list of all the weapons that have been either nerfed or buffed in the Warzone Season 4 Reloaded patch.

Nerfs

CW AK

  • Headshot Multiplier decreased from 1.62 to 1.5
  • Upper Torso Multiplier decreased from 1.2 to 1

MW AK

  • Upper Torso Multiplier decreased from 1.2 to 1.1

C58

  • Headshot Multiplier decreased from 1.62 to 1.58
  • Upper Torso Multiplier decreased from 1.2 to 1
  • Lower Torso Multiplier decreased from 1.1 to 1
  • Maximum Damage Range increased by 8%
  • Recoil increased

FAL

  • Headshot Multiplier decreased from 2.05 to 1.62
  • Upper Torso Multiplier decreased from 1.2 to 1.1

FARA 83

  • Maximum Damage decreased from 31 to 29
  • Recoil increased

FFAR

  • Headshot Multiplier decreased from 1.5 to 1.4
  • Maximum Damage decreased from 27 to 25
  • Minimum Damage decreased from 25 to 23
  • Maximum Damage Range decreased by 20%
  • Neck Multiplier increased from 1 to 1.2

SCAR

  • Upper Torso Multiplier decreased from 1.2 to 1.1

ODEN

  • Upper Torso Multiplier decreased from 1.3 to 1.2

RAM-7

  • Maximum Damage decreased from 28 to 26

XM4

  • Maximum Damage decreased from 32 to 30
  • Minimum Damage decreased from 28 to 27
  • ADS Speed decreased slightly
  • Recoil increased slightly

MG 34

  • Maximum Damage decreased from 31 to 29
  • Minimum Damage decreased from 28 to 27
  • Headshot Multiplier decreased from 1.5 to 1.4
  • Upper Torso Multiplier decreased from 1.1 to 1

MG 82

  • ADS Speed decreased slightly

SA87

  • Upper Torso Multiplier decreased from 1.2 to 1.1

STONER

  • Maximum Damage decreased from 34 to 33
  • Upper Torso Multiplier decreased from 1.1 to 1

KSP

  • Headshot Multiplier decreased from 1.62 to 1.57

LC 10

  • Maximum Damage decreased from 30 to 27
  • Minimum Damage decreased from 25 to 24
  • Headshot Multiplier decreased from 1.62 to 1.55

MAC 10

  • Maximum Damage decreased from 24 to 23
  • Minimum Damage decreased from 20 to 19

MILANO

  • Recoil increased slightly
  • Maximum Damage range decreased by 12%
  • Headshot Multiplier decreased from 1.62 to 1.38
  • Upper Torso Multiplier decreased from 1.2 to 1.1
  • Lower Torso Multiplier decreased from 1.1 to 1

CW MP5

  • Maximum Damage decreased from 33 to 31
  • Minimum Damage decreased from 25 to 24

NAIL GUN

  • Maximum Damage decreased from 50 to 46
  • Headshot Multiplier decreased from 1.62 to 1.45
  • Upper Torso Multiplier decreased from 1.28 to 1

PPSH

  • Maximum Damage decreased from 28 to 26

FENNEC

  • Maximum Damage decreased from 25 to 24
  • Minimum Damage decreased from 20 to 19

CW AUG

  • Headshot Multiplier decreased from 1.8 to 1.7

CARV.2

  • Headshot Multiplier decreased from 1.7 to 1.6

M16

  • Headshot Multiplier decreased from 1.8 to 1.6

Buffs

GRAU

  • Minimum Damage increased from 22 to 24

KRIG

  • Minimum Damage increased from 25 to 26

M13

  • Minimum Damage increased from 19 to 20

M60

  • Maximum Damage increased from 36 to 37
  • Headshot Multiplier increased from 1.5 to 1.6

ISO

  • Minimum Damage increased from 20 to 21

UZI

  • Minimum Damage increased from 25 to 26

Tweaks

AMAX

  • Headshot Multiplier increased from 1.5 to 1.55
  • Upper Torso Multiplier decreased from 1.1 to 1

GROZA

  • Maximum Damage decreased from 28 to 27
  • Maximum Damage Range increased by 4.5%
  • Headshot Multiplier decreased from 1.62 to 1.5
  • Upper Torso Multiplier decreased from 1.2 to 1.12
  • Lower Torso Multiplier decreased from 1.1 to 1
  • Recoil pattern smoothed

MW M4A1

  • Maximum Damage decreased from 28 to 27
  • Minimum Damage increased from 22 to 23

QBZ-83

  • Minimum Damage increased from 22 to 24
  • Base Move Speed reduced by 3%
  • Base ADS Move Speed reduced by 5%
  • Upper Torso Multiplier increased from 1.1 to 1.2
  • Lower Torso Multiplier increased from 1 to 1.1

PKM

  • Maximum Damage increased from 31 to 32
  • Maximum Damage Range decreased by 7%
  • Upper Torso Multiplier decreased from 1.1 to 1

SWISS K31

  • ADS animation updated
  • Now shares a base reticle with the ZRG 20mm

AK-74u

  • Maximum Damage decreased from 35 to 31
  • Minimum Damage increased from 25 to 26
  • Headshot Multiplier decreased from 1.62 to 1.6
  • Upper Torso Multiplier increased from 1 to 1.1
  • Bullet Velocity increased by 5%

MW AUG

  • Minimum Damage increased from 25 to 26
  • Headshot Multiplier decreased from 1.62 to 1.47

BULLFROG

  • Maximum Damage decreased from 32 to 31
  • Headshot Multiplier decreased from 1.62 to 1.5
  • Left Upper Arm Multiplier increased from .9 to 1
  • Right Upper Arm Multiplier increased from .9 to 1
  • Left Upper Leg Multiplier increased from .9 to 1
  • Right Upper Leg Multiplier increased from .9 to 1

PP BIZON

  • Maximum Damage decreased from 35 to 34
  • Minimum Damage increased from 25 to 26

Has your favourite weapon been adjusted in the midseason reshuffle? Let us know across our social channels.

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Featured Image Credit: Activision