Battlefield 4 Devs Seek to be Ambitious Without Going Overboard


DICE seeks to push the envelope with Battlefield 4, what with mutliple advancement paths, 64 player mutliplayer matches and huge map changing environmental catastrophes. But they also seek to remain true to the core values of the Battlefield series, Executive Producer Patrick Bach told VG247 in an interview.

“Since I started at DICE I feel we have the same core value., and of course that is both a good thing and a bad thing. We still believe in what we are doing; we still believe that our way of thinking is the right way of thinking when you want to create great, great games.

It’s all about tastes or what you prefer. That being said, there are similarities and yes you want your game to be the number one shooter of course. But w also feel everyone’s taste is different when it comes to what they feel is number one. Like movies, dining, etc. There’s not one thing that is the ultimate best.

They did make changes between Battlefield 3 and Battlefield 4, but they are to help the game function and player better of the player rather than completely upend what the team has built. Bach explains:

“There were things we wanted to introduce to the game and to the franchise without disturbing the core of the game – you don’t want people to feel alienated by crazy features and crazy changed.

“The biggest changes cannot be see in trailers or screen shots, but when you pick up the controller – especially with the newer generation consoles. Thanks when you see the changes with BF4.”

Battlefield 4 is coming out to all consoles and PC in a few weeks time and will be a launch title for the PlayStation 4.