Infinity Ward explains why you can hear sounds in space playing Infinite Warfare


Have you ever wondered why you’re able to hear sound in space in the upcoming Call of Duty: Infinite Warfare? It makes absolutely no sense. Or at least, it didn’t.

source: https://www.youtube.com/watch?v=EeF3UTkCoxY

Brian Horton, Senior Art Director at Infinity Ward, has cleared things up a little with the following (courtesy of PlayStation Blog):

In the game, there’s a way your suit can simulate those sounds and impacts through photons so that you have a tactical awareness of your environment. We’ve dampened the sound a little, but it’s still there to make sure the player has a good time. This is actually not science fiction either — it’s actually very plausible.

And that’s why you can hear sound in space in Call of Duty: Infinite Warfare. Well played, Infinity Ward. Well played.

The game, after having a rather harrowing reveal trailer, bounced back during E3 after a great gameplay demo was shown. It managed to impress critics and fans alike and many were actually unsure it was a Call of Duty game until the name popped up on screen.

Call of Duty Remastered, Infinity Ward
Call of Duty Remastered, Infinity Ward

Activision has also embraced a more ‘boots on the ground’ marketing campaign for the game now after a backlash regarding focus on the game’s space setting and has even changed the game’s official boxart to accommodate the same.

That, along with a impressive Modern Warfare remaster that’s only available as an add-on to the special editions of Infinite Warfare, the upcoming Call of Duty title looks poised to break records again.