Activision and Sledgehammer Games have been pretty open in regards to the changes they will make to the Call of Duty series this year with Call of Duty: WWII. Recently, Michael Condrey of Sledgehammer Games did an interview, where he elaborated how they intend on making a major multiplayer feature more rewarding.
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During the meeting, Condrey spoke with GamesRadar about a plethora of features that will be incorporated in Call of Duty: WWII, including the new modifications that will be made for the prestige feature.
According to Condrey, instead of getting just a pin next to the player’s name, indicating they reached a significant milestone, they will receive a bit more benefits for their hard work:
“I think for multiplayer specifically, the act of Prestiging is powerful – all these times you’ve Prestige, and you can largely only do it, historically to date, offline in your home with a little bit of fanfare,” Condrey explained. “Now you have a place to celebrate that achievement in public amongst dozens of your friends and community members, so. Yeah, there’s a lot more to come on Headquarters – as both a social and activity driven space that showcases and celebrates your achievements and your personality.”
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Additionally, Sledgehammer previously announced it intends on bringing a new social area to Call of Duty: WWII, similar to Destiny‘s Tower feature. Based on the recent interview and the promises the developer intends on keeping, it appears that the prestige mode will play a significant role in Call of Duty‘s political front.
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When Condrey was asked if players will stand on a pedestal in front of everyone while receiving a medal, Condrey replied with “[y]eah…that kind of thing, yeah.” Despite keeping a tight lid on what’s to come, Sledgehammer is dedicated to making the prestige more rewarding and significant for players.
Call of Duty: WWII is set to launch on November 3rd for PC, PlayStation 4 and Xbox One.