Assassin’s Creed Unity was developed for a cooperative experience. This means that past multiplayer game modes that required fighting other players won’t be present. Find out why Ubisoft made this decision.
Fans of the Assassin’s Creed series will now be able to play along with one another in a co-op style. Ubisoft has announced that the Assassin’s Creed Unity video game will offer 4-player co-op throughout the campaign. Turns out the entire game is developed for co-op with other multiplayer modes dropped out.
Past Assassin’s Creed titles will give players the ability for playing a hide-and-seek style game. Crowded in a sea of NPC’s would lay your enemy or victim thus blending in or spotting the real player would mean life or death.
While it has yet to be confirmed that these modes are 100% out of the game, level designer for Assassin’s Creed Unity Bruno St-Andre, revealed that the game was developed in-mind for co-op and not confrontation.
Bruno St-Andre spoke with GamingBolt saying the following:
We made choices on the game early on that we’re going for the shared experience. This meant that we developed core mechanics more on cooperation instead of confrontation.
So we put a lot of effort into redefining the fights so that multiple players can actually engage in them and have a better strategy against the AI, which reacts differently each time. Same thing for navigation and same thing for the stealth. All of our effort and our decisions were based on this topic. We really wanted to be focused on that.
Assassin’s Creed Unity will be available on the PlayStation 4, Xbox One and PC on October 28th of this year.