Bethesda left their fans surprised when they released a statement last month. They mentioned that mod support for their games Fallout 4 and Skyrim Special edition on PlayStation 4 wouldn’t be approved by Sony.
This created a huge discomfort among the fans as they felt that they wouldn’t be able to use this highly anticipated feature.
However, Bethesda came up with an announcement yesterday stating that there will be mod support for PlayStation 4 version of the games as well.
Following the announcement, Bethesda’s Pete Hines was asked about the reason behind Sony’s change of mind to which he replied with a tweet which had a passage of the statement issued by the company.
Here’s the passage:
For Fallout 4, this admonition will now allow the modders to work only on the internal content of the game and the DLCs. They will not be able to work on player imported textures, models and audio files anymore as they will go down as external assets. So, they will not be able to bring in some interesting characters in the game as they did it before.
The PlayStation 4 users will need to use the Vanilla assets, where they will need to make new homes, towns and followers. Although it hasn’t been confirmed yet, it seems like the mods of Skyrim will comes in form of modifiers, which will change your armor attributes, damage, perks etc.
At this point of time, it looks like that PlayStation 4 will get enough support for both these game. Although this would match what Skyrim and Fallout 4 used to be before, it is sufficient.
Pete Hines, talking about the support said, “Full mod support was not approved.”
“This is what we are able to do,” he added.
Despite all these restrictions, the PlayStation 4 players are set to welcome Skyrim Special Edition on October 28. The would be somewhat different for the PS4 users, but it’ll definitely not be a poorer version.