Killzone: Shadow Fall is indeed a native 1080p when it comes to the single player, but what about all the fuss about the multiplayer?
Stories broke out saying that the game does not run at 1080p, and there were arguments all across the internet saying Sony is a liar and all these crazy accusations.
Turns out that the whole matter gets even more complicated, and Guerrilla Games ends up explaining how their game isn’t considered “upscaling” and ends up apologizing for the misunderstanding.
The developers fire back at the allegations clarifying that the multiplayer is not a native 1080p, but due to a method they used called “temporal reprojection”, which merges the pixels and motion vectors from lower resolution frames to generate a full 1080p image.
“Killzone: Shadow Fall’s single and multiplayer modes both run at 1080p. In both SP and MP, Killzone: Shadow Fall outputs a full, unscaled 1080p image at up to 60 FPS,
“Native is often used to indicate images that are not scaled; it is native by that definition. If native means that every part of the pipeline is 1080p then this technique is not native,”
Guerrilla goes on by explaining the true meaning of the word “native”, and apologizes for the misinterpretation of the game resolution.
“Games often employ different resolutions in different parts of their rendering pipeline. Most games render particles and ambient occlusion at a lower resolution, while some games even do all lighting at a lower resolution. This is generally still called native 1080p. The technique used in Killzone: Shadow Fall goes further and reconstructs half of the pixels from past frames.
“We recognize the community’s degree of investment on this matter, and that the conventional terminology used before may be too vague to effectively convey what’s going on under the hood. As such we will do our best to be more precise with our language in the future.”
It is good that Guerrilla Games has came out with this statement, because they were able to clear the air of the many confusions spreading throughout the internet.
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