Polyphony Digital’s CEO Kazunori describes the efforts put in by his team in developing the exclusive driving circuits on Earth’s only satellite, the Moon, for their racing extravaganza, GT6.
Gran Turismo 6 allows gamers to have one of kind experience of driving a lunar rover vehicle across the Moon’s surface.
In an interview with PS Blog, Yamauchi said, “We had been working for a while on simulating the stars properly in the game, and the moon was being recreated very accurately. While we were working on that, the idea just came out of the blue.”
“Researching the geography of the moon’s surface and going back and looking at the actual routes that Apollo 15 took was actually a lot of work! It was a difficult process but we did as accurately as we could possibly manage,” exclaimed Yamauchi.
Yamauchi expressed his passion for automobiles and GT series saying, “The objectives of Gran Turismo are very simple actually. We want people to enjoy the beauty of cars, we want people to enjoy driving, and we want people to enjoy the beauty of the environments. Those are things that have remained the same throughout the series, and it’s the same for GT6.”
GT6 is out in stores exclusively for PS3 since yesterday with a roster of 1200 cars, 37 tracks with 100 layouts and will also include exclusive GT vision concept cars specially made for the game by leading car manufacturers. Tempted to get behind the wheels of GT6? Share your views below.