Since the announcement of the much awaited Fallout 4 DLC, Bethesda has been revealing information regarding them often. Fallout 4 director, Todd Howard, in a recent interview with Game Informer, explained how the ideas for the new content of the upcoming DLC came into existence.
He also discussed the Survival Mode along with the Automatron and the Wasteland Workshop DLC.
He said, “The one thing we’ve found about DLC is that we’ve done all types at all price points and all sizes, and we’ve come to the realization that it all works. It all sells really well. We went into [Fallout 4] and decided to do all types at all price points. With this initial run, we want to have a little bit of everything.”
He also compared Automatron’s content to the famous Pokemon game,
“The first one Automatron has a little quest line and this Pokémon-esque ‘kill robots, get their parts, build your own’ [gameplay]. The robot building is really deep. It’s great.”
Talking about the Wasteland Workshop DLC, Howard mentioned that it’ll only be welcomed by the people who loves to build.
He said, “The Wasteland Workshop DLC is obviously for Workshop people. We wanted it to scratch that itch of ‘Can I build my own Thunderdome?’ You can build your own arenas, capture animals, and also build other things.”