Battlefield 1 will see players venture for the first time into the down and dirty trench warfare of World War 1. New information regarding the variety of weapons has been released via the games website. In total, six firearm weapon classes will be available for players to choose from: SMG’s, LMG’s, Sidearms, Sniper Rifles, Semi-Auto’s and, my personal favourite, Shotguns.
However, that’s not all. In addition to the firearms, there will also be a variety of melee weapons and grenades to choose from to re-enact your own version of the ridiculously cool Battlefield 1 trailer.
Julien Schmeik, the weapon designer for Battlefield 1, was recently quizzed in an interview by Twitch livestreamer Darkness429 about the weapon ideas and design choices for the game.
Schmeik said that this time around, you’d need to focus more on a weapons particular strengths and weaknesses in order to use it properly, rather than just spraying and praying. He says due to that “weapons will feel more rewarding than ever before.”
Regarding the melee weapons and their implementation, Schmeik said:
Getting up-close and personal with your enemies was much more common in World War 1 than in other wars of the 20th century. We designed a number of distinct melee weapon types to take advantage of this, each featuring different attack speeds and damage output.
Schmeik was also asked about what would happen regarding weapon attachments – a significant component of previous Battlefield games. In response Schmeik stated:
Most weapons will allow you to equip bayonets or alter their handling, as well as changing your weapons sights’ magnification. We also have amazing weapon skins, which we’ll talk more about in the coming months.
This means there won’t be any weapons attachments in Battlefield 1 but each weapon will have up to three pre-set loadouts, allowing you customize other aspects such as the weapon’s magnification levels, reticles, etc.
According to the website, weapons in the game will feature up to three pre-set loadouts, with room for customization within these. Each of these loadouts change the way a weapon plays, effectively providing new weapons to try and to master.
With the uniqueness of the weapons and the variety that Battlefield 1 intends to incorporate, we could be seeing the most varied playstyles encountered in any game of this type yet.
The full interview and more information regarding weapons in Battlefield 1 can be found on the games website here.
As more and more information is released about the innovative steps Battlefield 1 is taking, and the constant criticism of the attempts of Infinite Warfare, it looks like this is going to be the turning point in the years-long domination of Call of Duty on the market.