Sequels are the trickiest stunts video game developers could ever try, because being able to produce a follow-up as good as the original title is proving to be almost impossible in the majority of cases. Players already know what to expect and are extra hyped from playing the previous installment, so living up to the crowd’s expectations is fairly hard.
Mass Effect: Andromeda
The fourth entry of the Mass Effect series is not quite what the fans expected, bugged with numerous animation glitches, Andromeda is a title that started off on the wrong foot. Even though the developers have since released patches to fix the initial problems, Mass Effect: Andromeda is still not seen as a worthy follow-up to the other titles of the iconic franchise. In conclusion, the theory that sequels are not as good as the original was once again proven.
Resident Evil 6
Resident Evil 6 took a staff of more than 600 people to be created, being Capcom’s largest production to date, but the impressive workforce behind its development didn’t lead this game to its success. Even though the storyline and themes have been appreciated by critics, the four interwoven campaigns were not a strong point of Resident Evil 6. In addition to this, the fact that it seemed to stir away from the horror genre was another feature that made it a forgettable title.
Dragon Age II
Set in the same world as the first title of the series, Dragon Age II was met with enthusiasm by the mainstream gamers, however some issues surfaced and brought quite a bit of criticism towards the game. The open world that was advertised proved to be a lot smaller in comparison to the first title, many gamers complaining about this aspect. Some other noticeable problems were the removal of the race choices and the simplification of the combat system, thus Dragon Age II, didn’t manage to live up to its predecessor.
Duke Nukem Forever
Duke Nukem Forever is the direct sequel to 1996’s Duke Nukem 3D, which is also a follow-up to the original games from this nostalgic series. If the 3D version was received pretty well both by critics and by gamers, the Forever version was a total flop. After an interminable development period that lasted no less than 15 years, this Duke Nukem installment brought us poor graphics, outdated humor and crude mechanics that many people disliked right from the get go.
Test Drive Unlimited 2
The second title to be marketed under the Unlimited franchise, Test Drive Unlimited 2 comes from a long legacy of Atari racing video games. Unlike its predecessor, this gaming title didn’t do so well after its release, a bunch of technical issues preventing it from becoming an important hit on the gaming market. Even though some critics gave it points for the open world environment, the animation bugs were just too much to handle for the majority of players.
Star Wars: The Force Unleashed II
The Wii version of Star Wars: The Force Unleashed II was considered to be the best one due to it having a totally different storyline, some extra levels and a multiplayer mode. However the HD version of the game felt rushed and unfinished, resulting in a less qualitative title compared to the previous installments of the series. The Force Unleashed II did impress people with its stunning visuals but this is the best thing it could do, the gameplay being annoyingly repetitive and having no depth at all.
Soldier of Fortune: Payback
The third title from the Soldier of Fortune series, Payback offers a bland gameplay that is definitely not the worst in the world but it simply cannot break the bounds of mediocrity. The first instalment was the one that got the most praises, with the second game feeling a bit rushed and the third flopping hardly due to a predictable gameplay. Soldier of Fortune: Payback offered the same amount of gore as its predecessors, but with a worse enemy AI and a dull level design.
Alone in the Dark (2008)
The original Alone in the Dark title from 1992 was met with great critical acclaim, but we can’t say the same thing about the eponymous 2008 installment of the series. This time, the tortuous plot, the numerous bugs and glitches, the monotonous combat and the cheesy dialogue were the ingredients that greatly contributed to its recipe for disaster. Alone in The Dark attracted a lot of negative critique from reviewers and thus entered the bad sequels hall of fame.
Army of Two: The Devil’s Cartel
The third title from the Army of Two series was not just a faulty sequel but also a major commercial failure for Electronic Arts. It was mainly critiqued for the lack of co-op interaction, players being only able to take the role of Alpha, and the forgettable story and characters. Being constantly compared with the previous titles of the series, The Devil’s Cartel looked like a watered down version of its two precursors.
Dino Crisis 3
The extremely deplorable camera system, the lack of enemy variety and the overall B-rated story it offers make Dino Crisis 3 a highly criticized video game. If the first title of the series was met with mostly positive reviews, this third installment couldn’t keep up with the gamers’ expectations and delivered a sub-mediocre gameplay. As it’s usually the case with sequels, Dino Crisis 3 wasn’t able to break the spell and become a worthy follow-up title.